Transformed into a pink fairy, I will make all the players cry with my sword

Chapter 392: Does this game really have dynamic difficulty?



Chapter 392: Does this game really have dynamic difficulty?

Sakura Fubuki was obviously in a bad mood at this time. She felt that she was insulted and despised by the game to some extent.

According to the normal game process and design logic, when this tense and intense plot develops to this point, the Death Fairy Xiao Hei, as the key villain, should show his blood bar and prepare for a formal boss battle.

But the result was inexplicably an escape mission, forcing her to flee the scene in a panic.

Run away!

This kind of task design is really annoying, okay?

This made her, a senior and expert player, feel very embarrassed, as if her abilities were not recognized by the game production team at all.

What made Sakura Fubuki even more depressed was that this was not the first time she had encountered this situation.

At several key plot points before, she was assigned to perform various escape and evasion missions instead of head-on boss battles.

This design made her feel like a professional escapee rather than a highly skilled gaming master.

Seeing Sakura Fubuki's dissatisfied expression, the barrage area of ​​the live broadcast room immediately became lively.

The audience responded to her complaints with various teasing and provocative remarks:

"Snow Dog, you are invincible! If I really let you fight the boss, are you sure you can beat him?"

"It's so funny. Maybe he got stupid from fighting the boss before, and now he's sharing a brain with Feiying?"

"But then again, according to Feiying's personality, she should be as stubborn as before and rush to the end, right?"

"I bet fifty cents that Feiying will not go to ask for help and will turn back to get killed!"

"You talk like you can really speedrun the game. Beat the level first before you brag about it!"

"Stop pretending, Snow Dog. Hurry up and do it. I'm still waiting for dinner!"

Facing all kinds of teasing from the audience in the live broadcast room, Sakura Fubuki showed a confident smile on her face.

She responded in a slightly provocative tone:

"Don't worry, the host just prefers more challenging levels."

"I didn't say we couldn't pass this level. Who are you looking down on?"

Sakura Fubuki's tone became more confident and arrogant:

"Even if it's just a simple escape level, we'll either not do it or we'll give you a perfect speedrun if we do!"

Having said that, Sakura Fubuki began to control the character seriously, preparing to challenge the main level of escape in this section.

The escape levels in "Goblin Journey" are generally above average in production quality.

Combined with the background music with a strong sense of tension, the whole escape process is indeed very tense and exciting.

The level design is smooth and rhythmic, and the configuration of various obstacles and pursuit elements is quite reasonable, which will neither make players feel too simple nor too difficult to make them despair.

In order to prevent Feiying from escaping, the death fairy Xiaohei took various pursuit measures.

She released a large amount of death demon power attacks, trying to trap Feiying in place or kill her directly.

Although Jasmine has tried her best to provide cover and support for Feiying, the power of the Flower of Death still firmly locks Feiying as the main target.

Various death skills flooded towards Feiying like a tide, posing a very high threat.

However, Sakura Fubuki does have quite unique talents and experience in how to accurately dodge enemy skills.

Although she made some minor mistakes in the first round due to her unfamiliarity with the new mechanism, she quickly adapted to the rhythm.

In the subsequent operations, Sakura Fubuki showed her true strength as a veteran player, perfectly avoiding all fatal attacks and successfully completing this escape level.

The game continues to enter the subsequent main storyline development.

In the plot performance, Feiying finally succeeded in escaping from the danger range and temporarily got rid of the pursuit of the death fairy Xiaohei.

And also at the same time.

The game enters a very simple process animation.

After escaping from the danger zone, Feiying did not rush back to the Sky Garden to call for help as Jasmine had instructed.

Instead, she stayed where she was, constantly looking back in the direction of Jasmine, her face full of worry and uneasiness.

Then came Feiying’s entanglement and struggle.

Her clenched fists showed her extreme unwillingness.

"I'm just going to leave like this?"

"What if Jasmine cheated on me?"

"What if she can't hold back that evil demon..."

"..."

Feiying began to wonder whether she should turn back.

Most of the players and viewers who have seen this have actually already secretly determined how the plot will develop next.

It is estimated that Feiying will be unable to complete the rational tasks that she should complete, just like many times before.

Jasmine hoped that she could bring back important news to ask for help from Lei or Haitang.

But the problem is, this character happens to be Feiying.

Given Feiying's usual personality traits and behavior patterns, even if she briefly agreed to Jasmine's request at the time, she would most likely change her mind halfway and choose to go back to help.

Although this kind of stubborn and impulsive character reflects her loyalty to her companions, it is often unreliable and will lead to worse consequences.

Sure enough, this time Feiying did just as most players expected and finally chose to turn back.

However, before turning back, she first found a way to find the corresponding communication equipment to transmit the current emergency and important news back to the Sky Garden.

After making sure Lei and Haitang understood the true situation of the death fairy Xiaohei, Feiying returned along the original route to support the trapped Jasmine.

This can be said to be an "all-inclusive" option, as it not only completes the task assigned by Jasmine, but also satisfies his own desire not to abandon his companions.

Seeing Feiying make such a choice, the bullet screen area of ​​the live broadcast room became lively again:

"Ah? Feiying has become smarter? What's going on?"

“Although it doesn’t feel like the best solution, but this time you’re not completely stubborn?”

"She has some brains, but not much. Feiying was weakened so much in the Dream of the Old Days. If she turns back now, isn't she just going to be killed?"

"But at least I've improved compared to before. I know to complete the task before I die."

Seeing these comments, Hua Yu thought for a moment, then spoke softly:

"In fact, if you think about it carefully, it's not hard to see that Jasmine played a trick just now."

Hua Yu paused for a moment, then continued to analyze:

"Jasmine is now the Master of All Machines in the Mechanical City. Logically, she should be in control of the entire information network system of the Mechanical City."

"Although many of her high-level permissions related to the Master of All Machines have been banned by the system, this most basic communication function should still be usable normally."

"Otherwise, how could she have contacted Feiying remotely and successfully reunited with her?"

"But as the most rational and calm person among the protagonists, Jasmine also clearly sees the current actual situation."

"In their current weakened state, they are no match for Xiao Hei, who possesses the full power of the Flower of Death."

"So she used a relatively clumsy but effective lie and successfully tricked Feiying into leaving the danger zone."

"Her real purpose is to allow Lei or Haitang, who are more capable of handling such complex situations, to rush over in time to provide support."

"And our Feiying was really deceived and honestly carried out the retreat mission."

At this point, Hua Yu's tone also showed a rare hint of appreciation:

"But compared to her previous performance, Feiying is indeed a little smarter now."

"She obviously realized that there was something wrong with what Jasmine said just now, and she took corresponding measures."

Hua Yu paused for a moment, with a look of anticipation in her eyes:

"So in the subsequent plot development of this version, we can actually look forward to whether Feiying will have a more brilliant and outstanding performance compared to the previous versions?"

Hua Yu's words made the audience in the live broadcast room begin to re-examine the development and changes of the character Feiying.

As the absolute core character among the protagonists of "Fairy Journey", Feiying can be said to be the character who has accompanied players for the longest time, which is undisputed.

Since the first version of the game, Feiying has always appeared in the players' field of vision as the main controllable character.

Whether it is the main storyline or various side quests, she is an indispensable and important existence.

She may not be the most popular and discussed character in this game. After all, characters such as Taoyao, Baiying, and Ningouqing all have their own unique charms and large fan bases.

But there is no doubt that Feiying is an indispensable core character in the development of the game to this stage, and no one can replace her.

Players actually have deep feelings for Feiying. This feeling goes beyond simple liking and is more like a kind of companionship and witnessing.

Even players who have been able to persist in playing "Fairy Journey" until version 3.1 are basically very familiar with the existence and personality traits of Feiying.

She is like the naughty daughter that the players have watched grow up. Although she often makes some headache-inducing decisions, she also looks silly as hell.

But that kind of innocent character can always touch people's hearts.

Now, after listening to Hua Yu's summary, many viewers can feel more clearly that Feiying's performance is indeed a little bit different from before.

There is a feeling of growing up and maturing, no longer acting purely on instinct and impulse as before.

Because of this, many players who have been paying attention to this game and this character for a long time feel relieved and moved.

It’s like watching your own child finally start to grow up and understand things. The sense of accomplishment and anticipation is indescribable.

As a result, everyone is looking forward to the development of the subsequent plot and wants to see how Feiying will grow and perform.

And under the active promotion of Sakura Fubuki, the plot of the game continues to develop.

Soon, Sakura Fubuki controlled the character and returned to the scene where the fierce conflict had just occurred.

However, in this short period of time, the previous map environment has changed significantly.

The power of death released by the death fairy Xiao Hei obviously had a huge impact on the surrounding environment.

Many mechanical life forms that were originally operating normally, as if they had been affected by some adverse effects, fell into a state of being out of control and running wild.

They no longer follow their original program, but begin to attack any target that approaches.

These out-of-control mechanical life forms posed a considerable obstacle to Feiying's return. She had to carefully avoid their attacks or find a way to defeat them.

The entire return process naturally requires some operations, which requires players to have certain operating skills to pass it smoothly.

When Sakura Fubuki cleared the obstacles in the sky and finally removed all obstacles and returned to the scene of the conflict, a tense and crucial cutscene was presented to all players.


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