Chapter 61 The Wrath of the Ancient Battle Group
Chapter 61 The Wrath of the Ancient Battle Group
The ships of the Mechanicus were in an extremely dangerous situation. The huge nova cannons on the three firepower ships opened fire and bombarded them, but they still failed to relieve the firepower ship's predicament. Instead, they pushed the ships of the Dark Mechanicus back continuously.
The Nova Cannon was introduced before. It is very powerful and the shells fly very fast. It can overload the void shield of a Dark Mechanicum ship in one go. The enemy hurriedly used the ion wind to dissipate heat from the void shield. Replace the spare void shield with it.
On the other side, on the ship where the Adeptus Mechanicus was beaten, the Iron Warriors were unable to quickly capture the enemy's reactor and command room due to the determined resistance of the Skitarii.
"Morgan, bring the commandos up."
Iron Warriors generally do not issue orders during war unless situations arise on the battlefield that are different from the war plan.
The Iron Warrior named Morgan didn't say much and led the team to charge towards the enemy. From the appearance, most of these warriors were normal. They just hung a few extra skulls around their waists as trophies to show off their strength.
However, everyone within the armor has been more or less eroded by the subspace.
For example, the big man rushing at the front is holding a large assault shield with his unusually huge left hand, and he is holding a bolter in his right hand and firing continuously.
In fact, his left hand has mutated after being corroded by the subspace. He can hardly feel pain and is extremely durable. It is probably the power of Nurgle. His hand is actually embedded in the shield, and the attack that penetrates the shield hits it. His huge hand was blocked without any accident.
Usually this warrior often hides his mutated hands with a large shield, but some people are even more crazy. It is said that the Iron Warriors who are directly affiliated with the original body directly cut off the corrupted body of the warp.
Morgan followed the larger warrior, providing him with fire support.
Enemies will be killed by Chaos Astartes headshots almost as soon as they meet. The shields and defensive boards held by the Iron Warriors are mainly used to resist traps and sudden attacks from turrets.
Those rare Skitarii Guards, who were as powerful as Space Marines, were now fighting the commandos flanking Morgen.
"go ahead". The command was short and bloody.
Suddenly, something like an interactive screen on the side moved slightly. The screen was suddenly bounced away. Hidden behind it was an automatic ion gun. It was unknown whether it was controlled remotely by someone from the defense center.
The ion gun opened fire, and a powerful attack hit the waist of the Iron Warrior holding the large shield from the side, splitting him in half in an instant. No internal organs or blood flowed out, and the entire wound surface was scorched.
The Iron Warriors fired several explosive bombs backhand to destroy the trap.
Morgan stepped forward and raised his big shield, with the weird big hand still on the shield.
"Speed up, move forward."
The Iron Warrior on Morgan's left used a precise bolt gun to fire back at the enemy who was peeking behind the bunker. The Chaos Warrior's right eye has been severely corrupted, and the entire right eye is pale. He can see the enemy very clearly. Slaanesh's corruption was evident in his every move.
There are two psykers in the warband. One specializes in subspace teleportation, and the other is a part-time priest of the warband's think tank. The warrior whose legs are both mechanical, his legs are severely corroded by the subspace, so he directly He cut off both of his legs and installed mechanical legs.
The priest's eyes emitted a faint blue light, and a spiritual flame condensed in front of him. Then, amid the strange chanting, it hit the opposite bunker like a meteor. The entire bunker burned strangely, like Like wooden boards that had been drying in the desert for many days, they burned more and more, turning into ashes along with the skitarii behind them.
The Chaos warriors finally broke through the blockade, and they were already very close to the core of the battleship.
They were already several minutes behind schedule and needed to speed up their progress.
Just as the two sides were fighting inextricably, the subspace rift opened again with a strange light, and a powerful fleet jumped out of it.
They are pursuers from the Obscure Star Territory. Their supply depot was attacked and their supplies were stolen. They were extremely angry. Their battleships roared towards the enemy. They are inheritance from thousands of years ago. They are twenty armies. One of the original legions, the Salamanders Chapter.
The predecessor of the Salamanders Chapter was the 18th Legion in the Great Crusade, also known as the Salamanders Legion. Their original body was Volkan Vulkan.
Urusa, the commander of the sixth company, was the company commander who succeeded him shortly. Unlike the ordinary Holy Scripture regiment, the Salamander Chapter adopted a seven-company system, with each company having about twelve groups.
Legend has it that there are seven prominent families on the planet Nocturne (Nocturne) ruled by the Salamander Primarch, and they are also the largest force. They are united under the rule of the Primarch Volcan Vulkan.
Volkan believed that this was a tradition that should be inherited and an honor worth sharing, so he built seven companies with the seven major families as the core, and the warriors maintained considerable contact with their families, so the Salamanders Chapter was the closest A warband of mortals.
The first company is the veteran company, the 2nd to 4th companies are combat companies, the 5th and 6th companies are reserve companies, and the new recruit company is the seventh company.
Different from the reserve companies in general battle groups that focus on rapid fire support, the reserve companies of the Salamander Chapter are all-round warriors. They are always ready to attack like the main force or make up for the battle losses of other units.
The Salamanders have been a "Sacred Codex" since the promulgation of Guilliman's Codex (the Salamander Legion was almost completely destroyed during the Horus Heresy, and the remaining people will never exceed a thousand people in the next ten thousand years) , it was not until the great founding of the army after Guilliman woke up that they had the Primaris Space Marines join and have sub-chapels.
The largest and strongest of all the Primarch brothers, Vorkan was also a dark-skinned Primarch. He was not only an Eternal (a person with infinite life due to a special mutation in his psychic powers) but also an Immortal (even if he suffered a fatal attack). Death will also be resurrected in the subspace and return to the real world. It is suspected that every time he dies, the time for re-condensing the body will increase. Of course, some characters do not conform to this law). The original body fought against the greenskins when he last appeared. No one can It is unknown whether the greenskin's powerful waaaaaagh energy destroyed his psychic powers, or whether he was resurrected but never appeared.
He is good at creating small war equipment, such as glaives, gauntlets, cloaks, etc.
Legend has it that he forged 9 relics and scattered them across the galaxy to test his Chapter. Only the most powerful of his descendants could find them and be qualified to wield them. (Seven pieces plus Forged Hands" and "Cesare's Cloak")
Therefore, the Salamanders Chapter has inherited these forging talents in a sense. Unlike the ordinary Astartes Chapter recruiting new recruits, the Salamanders Chapter recruits children when they are 5 to 6 years old and trains them in the forging skills. .
The entire Chapter is world-famous for crafting excellent power armor, power swords and other weapons.
Ever since, after the mineral base and "works" warehouse of this group of "blacksmiths" were robbed, the angry contemporary Fire Dragon Lord (First Company Commander), they did not have a chapter leader, and the First Company Commander temporarily served as the leader, because they believed that their original body would came back to lead them, so the first company commander would also temporarily obtain the title of Vulcan, which should have been the original body), and ordered the sixth company to pursue them, destroy the enemies who robbed their supplies, and bring back these precious supplies.
The fighting power of this group of Salamander warriors is extremely fierce. A specially enhanced strike cruiser, with several auxiliary battleships, rushed to the enemy's battleship effortlessly.
The sixth company commander Urusa led his soldiers to break through and occupy an enemy strike cruiser.
Coming out of the assault ship, a large number of flamethrowers and melta guns wiped out everything in sight.
The warriors wearing green power armor roared and charged towards the enemy. Their anger and war zeal required the blood of the enemy to be extinguished.
For other Astartes Chapters, this is an ordinary operation, but for the Salamanders Chapter, it is a rare operation.
The Salamander Chapter tends to combine warriors with different skills to form combat squads against certain enemies, and to cooperate with other forces of the Empire.
Their highest record was that the 2nd, 3rd, and 4th companies were divided into dozens of squads, supporting dozens of battlefields at the same time, and fighting side by side with the local imperial army. This also made them the favorite battle group of mortal soldiers. Top of the list.
However, it is very rare for a whole company of soldiers to appear together. In this situation where the war across the empire is getting more intense, sending out an entire company to chase the enemy makes people doubt that what they lost is really simple supplies. ?
After cleaning up a strike cruiser, they did not find as many enemies as they imagined. When they learned that the enemies had jumped to the Mechanicus' fireship, the Salamander warriors followed closely. Inside the green power armor were Rising enthusiasm for war.
The Salamander Chapter's reaction ability is the slowest among all Astartes, but their gene seed is the most stable among all Chapters. However, except for the reason of gene seed mutation, no one knows what the problem of slow reaction is. what happened.
However, they are good at close combat and have crafted sophisticated weapons that make up for these problems. They are the best warriors at close combat and like to use melta weapons and flamethrowers to burn the enemies in front of them.
It is said that one of the nine holy objects created by the Primarch Vulkan was a blazing warblade that could even cause the materials used to make power armor to burn.
The strongest bodies among the Astartes also give the Salamander warriors terrifying close combat capabilities.
This is particularly important in gang-hopping battles against ships.
Full of rage, the Salamander warriors followed the sixth company commander Urusa, and the newly promoted company commander held high the same sledgehammer of the original body and launched a fierce attack on the enemy's back.
The Iron Warriors who were constantly breaking through the reactor of the Adeptus Mechanicus warship were suddenly attacked by the Astartes from behind. They were always good at fighting hard battles and did not collapse quickly. Instead, they tried to fight back.
But when they found that the tall warrior on the opposite side smashed their soldiers into meat pies with one hammer, they really panicked.
They are not a tenacious battle group like the Imperial Fists who will hold on to the last man. When they calculate that the winning rate against the enemy with their own number of weapons is 0%, they will retreat without hesitation.
The sixth company commander Ulusa is at the front. Is the enemy going to retreat? Shouldn't I just stand on the enemy's retreat path?
"Vulcan lives forever!"
The high-pitched war cries of the Salamander warriors echoed throughout the ship, and the enemy continued to fall under their attacks, turning into a ball of fire before their fire-breathing weapons.
Many Primaris Astartes from the 35th Company in the Salamanders Chapter have graduated and been assigned to various companies to fight. Although the th Company is a reserve force, there are still Primaris Astartes.
The Salamander Warriors were originally like their own primarchs, the tallest and strongest among the Astartes. The Primaris Astartes were even larger, reaching about three meters, almost the same as the Custodes.
Therefore, Lisgen, the chief pharmacist at the time just after Yifeng's transformation, was very confused by Yifeng's size. It has almost reached the upper limit of the Primaris Astartes and the lower limit of the Emperor's Custodes.
This group of strong men roared and rushed towards the enemy, waving their weapons and beating the "short" enemies into corpses. Occasionally, if they missed, the Belisarius furnace in their bodies would save their lives.
The leader of the Chaos Astartes of the Iron Warriors saw that his opponent's combat power was so terrifying. He threw out several grenades and charged towards the enemy company commander Urusa under the cover of the explosion. The Salamander beside him reacted "quickly" Use the flamethrower to cover that area.
The reaction is slow, just cover it with firepower and that's it.
But he didn't expect that the Iron Warrior resisted the flames and jumped down from the stairs in front of him. The chain sword was carrying half-burned fuel, and his whole body was like the vengeful flames that had just come out of the realm of Khorne.
Company commander Urusa waved his sledgehammer and faced him. Although the enemy leader attacked him with a leaping slash, Urusa calmly swung his sledgehammer from the lower right and swung up.
A dull sound sounded between the two, and the terrifying air wave spread. The leader of the Iron Warriors flew straight back. The chain sword in his hand broke into many pieces, with flames scattered on them. On the pitted floor.
He struggled to get up, trying to continue fighting Urusa with power fists, but his sword hand was completely shattered. But how could the Power Gloves withstand the attack of the original battalion's company commander?
The ruthless power sledgehammer attacked again, and the long hammer handle was destined to attack the Iron Warrior first.
The gray figure drew an arc in the air and hit the stairs he had jumped down from just now.
Ulusa did not intend to show his kindness, and the hammer had no intention of stopping. After one hammering, he used the momentum to swing the hammer in a full circle, and once again smashed it down with the power of breaking rocks, fast and hard. The power hammer rushes towards the enemy's head. , the leader of the Iron Warriors had no other choice and tried to resist with power fists.
When the hammer came down, the flesh and blood were blurred. The power fist slightly blocked the power hammer and let it hit the side of his head, but the entire arm was scrapped. The metal, flesh, and bones were mixed together, and you couldn't even tell where the hand was.
The other soldiers on the side did not fire a shot, but let Captain Urusa decide their life or death.
It was obvious that we needed someone alive to find out where they kept the supplies if they didn't find them from the ship.
The leader of the Iron Warriors also attempted some resistance, so Urusa directly smashed his limbs into pulp and handed them over to the follow-up troops for interrogation.
The members of the Dark Mechanicus see that the situation is not right. The outcome is in between. I will still help you Iron Warrior. Now you are in a certain death situation. Why should I stay here? Run away quickly.
The two battleships tried to turn. Although it seemed that they only wanted to attack the Mechanicus with broadside fire after the main gun on the bow was fired, the commander of the Stolov Mechanicum on the opposite side was not easy to fool.
This group of "just" Mechanicus are not that easy to talk to. Are you the only one stealing my things? The three fireships unleashed their full firepower without any scruples, suppressing the enemy beyond Mandeville Point.
When the Iron Warriors saw their commander being captured, the second commander took over the command. At this time, this unlucky guy named Morgan was still leading a small group of Chaos warriors to break up the rear and engage in a fierce exchange of fire with the Mechanicum's defensive forces.
After learning that he had become the supreme commander, Morgan quickly moved to the "frontal battlefield."
He is different from the original commander. He is not a staunch warrior. Although he is not a veteran from ten thousand years ago, he has at least talked with those old guys who have now turned into space dust. The Legion suffered a lot when it was on the Empire side. The Iron Warriors did all the humiliation and dirty work, with the second highest casualty rate (you ask who is the highest? It’s the Salamander who is beating you now) but they didn’t get any respect, so we betrayed The empire plunged into chaos.
I've already thrown myself into chaos, so why do I have to fight hard and do the dirty work like before?
Then my investment is not in vain?
Who's happy to have a fight with you, a psyker? People, come here and teleport us out. Oops, I know you can't teleport to the strike cruiser accurately now, but you teleport to the periphery of the Mechanicum's firepower ship first, so you can see our battleship, and then Let's ask the strike cruiser to send a ship to pick us up.
A large number of enemies were teleported to the space outside the battleship. They relied on the subspace teleportation of psykers to arrive at the outside of the battleship. Then they looked for the hole blasted by the strike cruiser, went in and burned a hole with hot melt. A defensive position is established on the outermost periphery of the battleship.
This kind of area is dark under the light.
As long as our ship doesn't fire cannons, they will most likely not bombard here, especially when they are not sure where we are. After all, to the Mechanicus outside, it is their own warship.
At the same time, it is easy to get stuck in the thick outer armor metal of the battleship when performing subspace teleportation here. If you use an assault ship to jump to the gang, the hot melt of the assault ship will deeply burn the armor in front, and it will be all of a sudden. To insert ourselves into the battleship, we have to get off the ship and attack our soldiers hidden outside the ship from inside the ship.
Now it's just a matter of waiting for the psyker to rest and another warp teleport back to the strike cruiser... Where's my ship?
Just when the battle situation was completely tilted towards the Empire, the Iron Warriors' only remaining strike cruiser decisively left the battlefield and ran away, amidst heavy artillery fire, leaving behind the Chaos warriors who were still in the fireship.
It wasn't that they were cowarded, but that the order was given by the commander of the Iron Warriors who was trapped in a tight siege and knew that he couldn't defeat the Salamanders Chapter. Well, the former commander was the one who was now a prisoner.
Morgan: You are a one-sided beep~ beep~~ You really succeed more than you fail, you are simply beep~~ beep beep~~
In desperation, they could only jump back to the strike cruiser that had been captured by the Salamander Warriors. This attack did not allow the Salamander Warriors to react. Obviously, they did not expect the enemy to return to the nearly beaten battleship. superior.
The ships of the Dark Mechanicus were not so lucky. Violent explosions appeared in various places on their ships. After a long battle, their void shield finally couldn't hold on and completely stopped working.
But they are also very close to the Mandeville Point. Although it is particularly dangerous to sail through subspace without a void shield, after all, the Chaos forces are not monolithic, and attacking each other is the norm.
It's better than now, but can it be more dangerous than the current situation?
However, the appearance of a ship plunged them into despair.
What are you salamanders doing? Are you willing to put a battleship between us and Mandeville Point to kill us? Why don't you just fight to the death?
There is no way, there is no chance of winning now, the Dark Mechanicum prays for the help of the subspace power, but there is no response.
The only ones still resisting in the entire galaxy are the strike cruisers led by Morgan, who are running in the opposite direction into the galaxy, trying to enter the subspace from the other side of the galaxy.
Morgan has now asked the Astartes to go down to work. Now that they have fought two gangs, they have lost too many crew members. It is a miracle that the warship can even operate.
There are not many planets in the galaxy, and even fewer that can be used as bunkers.
How to do it? Morgan's head was almost scratched.
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Baina Pao lay leisurely in the subspace, opening and closing the psychic mark on the side from time to time, having a great time.
Hey, this is a member of Atris, my natal family! Release.
Hey, is this the Imperial Navy? No matter what, they are not allowed in.
My icy cold sun, what is this, an army of chaos? Wrap it up tight!
These days have also been painful for the fleets that come and go in Scaria. Why do the psychic marks disappear for a while? Are the psychics being lazy?
As a result, as soon as I entered the galaxy and took a look, I was like an emperor's foot-washing water. There were so many battleships guarding me. Don't ask any questions. Just leave as soon as you finish your work. This may be some kind of large-scale ambush that I can't listen to.
Suddenly, Bainapao saw a strike cruiser flying crookedly in the distance. It seemed to belong to the Chaos enemy, and it was seriously injured.
If you take a closer look, it seems that the weapon system is almost destroyed. Hey, big fish.
Bainapao thought for a moment, as if he was struggling with how much psychic light he could use to lure this prey in.
Finally, it lifted up a small foot, and the light of the psychic mark was revealed a little, which was no better than a few psychics having a party and getting high.
The severely damaged strike cruiser plunged in with a sudden movement.
As for the strange robes on the side, who cares? There are so many weird things in the subspace. Find a world to hide in and resupply, otherwise the ship may not be able to make it back to the Eye of Terror.
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